THINGS I'M WORKING ON
here i will be posting things related to projects, or just things i've made in general. unfinished and finished
[12/01/24]
![](https://do-art-daily-production.s3.us-east-2.amazonaws.com/submissions/mp5/drawing/321169/keikiragif1.gif)
this still has some things i need to fix. i'm working on something else that isn't finished yet as well
[11/26/24 - 11/29/24]
![](ijospriteanimation.gif)
![](https://do-art-daily-production.s3.us-east-2.amazonaws.com/submissions/mp5/drawing/320731/image.png)
![](6months.png)
most of the main characters will have their appearance change at some point in the game. i know i'm just making more work for myself but it's a fairly important part of the type of game i have in mind. pictured above is aruko. i still have alterations i want to make to this concept
[11/03/24 - 10/05/24]
![](sakata.png)
![](https://do-art-daily-production.s3.us-east-2.amazonaws.com/submissions/mp5/drawing/317192/image.png)
[10/16/24]
![](aruko1016.png)
![](keikira1016.png)
more expressions added. i'm most likely going to add more for each character wheni need them. the ability to expand rpgmaker portrait sheets is very useful
[10/12/24 - 10/15/24]
![](enkosprite.gif)
![](fencegate.gif)
i'm gonna have to add another frame to the gate animation
[10/12/24]
![](trainsystem.png)
big map. need to do more research on this kind of thing
[09 - 10/11/24]
![](portraits.gif)
![](kogari.png)
![](aruko2.png)
![](keikira.png)
![](makinegif7775.gif)
![](makinework.png)
![](library1024.png)
the computer i usually edit and upload the website from didn't have internet access for a while. i also had no internet access in general for a while as well
[08/29/24 - 09/06/24]
![](makinegif4.gif)
![](makinegif5.gif)
these ones arent that great. i need to do a lot fo revisions. 3 frame limit isnt very forgiving when trying to make an animation of somebody throwing two knives
[08/23/24]
![](makinegif3.gif)
this looks better in motion
[08/22/24]
![](makinegif1.gif)
![](makinegif2.gif)
work on battle animations